<!DOCTYPE HTML>
<title>Canvas test: 2d.pattern.paint.orientation.image</title>
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<body class="framed show_output">
<h1>
<a href="2d.pattern.paint.orientation.image.html" target="_parent">2d.&#8203;pattern.&#8203;paint.&#8203;orientation.&#8203;image</a>
</h1>
<p><a href="#" id="show_output" onclick="document.body.className += ' show_output'; return false">[show output]</a>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
<p class="output expectedtext">Expected output:<p><img src="green-100x50.png" class="output expected" id="expected" alt="">
<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {

ctx.fillStyle = '#f00';
ctx.fillRect(0, 0, 100, 50);

var img = document.getElementById('rrgg-256x256.png');
var pattern = ctx.createPattern(img, 'no-repeat');
ctx.fillStyle = pattern;
ctx.save();
ctx.translate(0, -103);
ctx.fillRect(0, 103, 100, 50);
ctx.restore();

ctx.fillStyle = '#0f0';
ctx.fillRect(0, 0, 100, 25);

_assertPixel(canvas, 1,1, 0,255,0,255, "1,1", "0,255,0,255");
_assertPixel(canvas, 98,1, 0,255,0,255, "98,1", "0,255,0,255");
_assertPixel(canvas, 1,48, 0,255,0,255, "1,48", "0,255,0,255");
_assertPixel(canvas, 98,48, 0,255,0,255, "98,48", "0,255,0,255");


});
</script>
<img src="../images/rrgg-256x256.png" id="rrgg-256x256.png" class="resource">

